The battle in Destiny 2: Lightfall pits light against darkness in a cyberpunk setting

More than two years ago, Bungie first hinted at its upcoming major Destiny 2: Lightfall expansion. Since then, players have taken control of the Darkness, battled Savathûn and her army of the undead, and seen… The Witness. With the February 28 release of Destiny 2: Lightfall, which features a new cyberpunk world, new Strand subclasses, and much more, it’s time to stir things up once more.

It’s also the conclusion of Destiny’s epic tale of light vs darkness.

The hub of Destiny 2: Lightfall is a novel, overtly cyberpunk new setting for Bungie’s franchise. The dystopian future location for Destiny 2’s ongoing storyline, which will once again feature Calus as the major antagonist, is a new hidden Neomuna metropolis on Neptune. Calus is on the side of the enigmatic humanoid antagonist The Witness in its conflict with the equally enigmatic Traveler.

The capital of Neptune, Neomuna, is illuminated throughout with colourful neon signs that resemble the aurora borealis. It’s a covert, highly developed city that is unlike anything else in the Destiny universe. Along with the Shadow Legion Cabal group, gigantic Tormentors that can launch distant attacks, and new Cloud Striders that guard Neomuna, it also harbours these creatures.

With Lightfall, Bungie is introducing a brand-new subclass once more. Strand is a green subclass that gives Destiny 2 guardians an incredible boost beyond anything we’ve ever seen. If you thought Stasis was strong, Strand is much more so because to her skills, which are more geared toward assisting with traversal and movement.

The main new feature in Strand is a grapple hook, which is similar to those in Apex Legends, Halo Infinite, and Fortnite. At any time, you have the option to grapple, and you can use the hook to grab anything. Bungie decided to add the grapple hook to all three classes since it was originally designed for the Hunter class so that every guardian could use it.

But Strand has a lot of damage-dealing skills as well, so it’s not just about the grapple hook. Titans have enormous claws that deal damage, Hunters have a rope they can weave and whip, and Warlocks have a special power like a blade barrage.

Bungie is also making Destiny 2: Lightfall a lot more accessible for players new and old. Guardian ranks is a new system that players can use to identify experienced players in Destiny 2. Bungie is also adding a built-in looking for group (LFG) system in 2023 that will help players group up for activities. There’s also a new commendations system where players can show appreciation for fellow players.

Other quality of life improvements include in-game loadouts and a mod manager. Destiny 2 players have had to use third-party tools like DIM for years, so something inside the game will be a very welcome addition.

Before Destiny 2: Lightfall arrives next year, there’s a new season of Destiny 2 that starts today. Season of Plunder is all about being space pirates, and it sees the return of the Fallen Eramis villain. Battles include a new Ketchcrash mode where you board pirate ships and loot chests, and another activity where you hunt down pirate leaders.

Season of Plunder also introduces Arc 3.0, the final rework for class abilities. Titans get a new Thunderclap charged melee attack with big damage, with Hunters getting Blink movement once again. Warlocks get Two new lightning melee attacks, too.

The King’s Fall raid also returns on Friday, originally part of the original The Taken King expansion. It’s a big season as we move closer to Destiny 2: Lightfall, alongside a Fortnite and Fall Guys crossover and Destiny 2 arriving on the Epic Games Store.